Make cards from YAML
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CardGen/shopping.yml

258 satır
6.5 KiB

Deck:
Background: white
Font: Courier
TextColour: black
BorderColour: green
Cards:
Leg Boost:
- Grants +1d6 when jumping
- Cyber
Finger Blade:
- Adds +1d4 damage
- Cyber
Subcutaenous Mic:
- Allows speaking while sneaking
- Cyber
Cyberarm:
- Adds +1d8 damage
- Lifting tests are 1d10
- Cyber
Cheap Pistol:
- 1d8 to hit
- Gun
Brass Knuckles:
- +1d4 damage
- Melee Weapon
Light Pistol:
- 1d10 to hit
- 1d8 damage
- Gun
Heavy Pistol:
- 1d8 to hit
- 1d10 damage
- Gun
Rifle:
- Opponents get +1d4 in Melee
- 1d10 to hit
- 1d10 damage
- Gun
Sniper Rifle:
- Opponents get +1d10 to hit in Melee
- 1d12 to hit
- 1d12 damage
- Double damage when you have surprise
- Gun
Heavy Jacket:
- Subtract 1d6 from incoming damage
- Armour
Riot Armour:
- Subtracts 1d8 from incoming damage
- Adds 1d4 to opponent's melee attacks
- Armour
Adrenal Boost:
- Subtracts 1d4 from incoming melee attacks
- Cyber, Armour
Subcutaneous Plating:
- Subtacts 1d4 from incoming damage
- Cyber, Armour
Cyberdeck:
- 1d8 to all hacking rolls
- Computer
Curare:
- 1 use
- Each dose gives a -1 to all actions
- Die if you have a -6
- Injection
- Drug
Candy Wrapper:
- 1d10 to stealth while hacking
- Program
Commlink:
- Computer
Common Handgun:
- Gun
Hammer:
- 1d10 damage while hacking
- Program
Silence:
- Difficulty 6 to shutdown an alarm
- Program
Ammo:
- Ammo
Nice Suit:
- +1d4 to social rolls with people who care about dress
- Destroyed if you take 3 or more damage
- Armour
Nice Meal:
- Can be eaten in place of one paste
- Can be spent for its value in paste
- +1d4 to any social roll when you spend this (even if you are getting its value)
- Food
Targeting Eyes:
- Allows rolling +1d6 to ranged combat rolls
- Cyber
Cybereyes:
- Removes difficulty pentalties for distance
- Allows you to be sent visual digital data
- Allows video recording to a computer
- Cyber
Auditory Booster:
- 1d8 to auditory notice
- Allows sound recording to a computer
- Cyber
Dataport:
- Allows VR access to equipment
- Cyber
Internal Memory:
- Internal storage to replace a computer
- Accessible only with a dataport
- Cyber
First Aid Kit:
- Allows bandaging rolls
Stim Pack:
- Heals 1d4 HP, which are removed after two hours
- Losing these HP can drop you below 0
Medical Bench:
- Requires an hour of work
- Recovers 1d4 HP (specialities can apply to this roll)
Drug Injector:
- Allows drug injection without an action
- Cyber
Targetting Coprocessor:
- Steps up the die to hit for guns
- Cyber
Soy Processor:
- Flavours and shapes food to mimic real meals
Food Additives:
- Flavours soy
- 5 uses
Marijuana:
- Smoked or used in soy processor
- One use
- Use to ignore pain for a scene, or get +1d8 to social rolls with anyone you share this with
- Subtract 1d4 from anything that requires attention
- Drug
PCP:
- One use
- Smoked
- Gain +1d4 on attacks
- Incoming attacks subtract 1d4
- Drug
Tobacco:
- One Use
- Smoked
- Use to add +1 to any test which requires concentration
- Drug
Heroin:
- One Use
- Injected
- Ignore pain, -4 from anything that requires concentration
- Drug
Cocaine:
- One use
- Snorted
- Get an extra initiative card
- Drug
Injection Rounds:
- Loads a drug, and applies its effect as well as damage
- Ammo
Dark Clothing:
- 1d8 to Stealth checks
- Armour
Stealth Suit:
- 1d10 to Stealth checks
- Reactive camoflague
- Armour
Optical Camoflague:
- 1d12 to Stealth checks
- Armour
Goggles:
- 1d8 to visual notice rolls
Binoculours:
- 1d10 to distance notice rolls
Parabolic Mic:
- 1d10 to distance notice rolls
Keycard Copier:
- Allows copying a keycard (swipe or tap) with a sleight of hand roll
- Can store unlimited cards
Gas Mask:
- Ignore gas in an area
Rebreather:
- Ignore gas in an area
- Go without air for up to an hour
Sword:
- 1d8 damage
- Melee
Reflex Boost:
- Get an extra initiative token
- Cyber
Heat Sync:
- Allows overclocking
- Get an additional initiave token while hacking
- Computer Upgrade
Set of Screwdrivers:
- Gives +1d6 to craft rolls involving a computer
Mechanics Tools:
- 1d8 to vehicle repair rolls
Hydraulic Jack:
- +1d4 to vehicle repair rolls
Flashy Car:
- 1d8 to social rolls with those impressed by status
- 1d10 in chases
- 9 HP, 3 to hit
- Vehicle
Armoured Transport:
- Carries up to 15 people
- 20 HP, 2 to hit
- Vehicle
Quadcopter:
- Can mount any gun
- 5 HP, 5 to hit
- -1d4 to stealth
- Drone
Robobug:
- 1d12 to notice
- +1d6 to stealth
- 1 HP, 1 to hit in melee, 5 to hit ranged
- Drone
Roadster Cycle:
- 6 HP, 5 to hit
- Vehicle
Simple Cruiser:
- 1d8 Handling
- 6 HP, 4 to hit
- Vehicle
Road Hog:
- 1d8 Handling
- One gun mount
- Vehicle
Common Cards:
Heavy Chain:
- 1d8 damage
- Melee
Leathers:
- Subtracts one from melee damage
Cobbled Together First Aid Kit:
- Subtracts 1 from medical tests when using it
- Allows bandaging rolls
Tattoo:
- Adds 1d4 to social rolls with affiliated gangs
- Subtracts 1d4 from social rolls with unaffilated gangs
- Roll 1d8 intimidation against barrens rats affiliated with smaller gangs or no gang
- Cyber
Knife:
- 1d4 damage
- 1d10 to hit
- Melee
Moltov:
- One use
- 1d8 damage
- 2 damage until the person hit by it stops drops and rolls
- Thrown Weapon
Electrical Parts:
- Crafting for Computers
Mechanics Equipment:
- Crafting for drones and vehicles
Weapon Parts:
- Crafting for weapon parts