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- Deck:
- Background: white
- Font: Courier
- TextColour: black
- BorderColour: green
- Cards:
- Leg Boost:
- - Grants +1d6 when jumping
- - Cyber
- Finger Blade:
- - Adds +1d4 damage
- - Cyber
- Subcutaenous Mic:
- - Allows speaking while sneaking
- - Cyber
- Cyberarm:
- - Adds +1d8 damage
- - Lifting tests are 1d10
- - Cyber
- Cheap Pistol:
- - 1d8 to hit
- - Gun
- Brass Knuckles:
- - +1d4 damage
- - Melee Weapon
- Light Pistol:
- - 1d10 to hit
- - 1d8 damage
- - Gun
- Heavy Pistol:
- - 1d8 to hit
- - 1d10 damage
- - Gun
- Rifle:
- - Opponents get +1d4 in Melee
- - 1d10 to hit
- - 1d10 damage
- - Gun
- Sniper Rifle:
- - Opponents get +1d10 to hit in Melee
- - 1d12 to hit
- - 1d12 damage
- - Double damage when you have surprise
- - Gun
- Heavy Jacket:
- - Subtract 1d6 from incoming damage
- - Armour
- Riot Armour:
- - Subtracts 1d8 from incoming damage
- - Adds 1d4 to opponent's melee attacks
- - Armour
- Adrenal Boost:
- - Subtracts 1d4 from incoming melee attacks
- - Cyber, Armour
- Subcutaneous Plating:
- - Subtacts 1d4 from incoming damage
- - Cyber, Armour
- Cyberdeck:
- - 1d8 to all hacking rolls
- - Computer
- Curare:
- - 1 use
- - Each dose gives a -1 to all actions
- - Die if you have a -6
- - Injection
- - Drug
- Candy Wrapper:
- - 1d10 to stealth while hacking
- - Program
- Commlink:
- - Computer
- Common Handgun:
- - Gun
- Hammer:
- - 1d10 damage while hacking
- - Program
- Silence:
- - Difficulty 6 to shutdown an alarm
- - Program
- Ammo:
- - Ammo
- Nice Suit:
- - +1d4 to social rolls with people who care about dress
- - Destroyed if you take 3 or more damage
- - Armour
- Nice Meal:
- - Can be eaten in place of one paste
- - Can be spent for its value in paste
- - +1d4 to any social roll when you spend this (even if you are getting its value)
- - Food
- Targeting Eyes:
- - Allows rolling +1d6 to ranged combat rolls
- - Cyber
- Cybereyes:
- - Removes difficulty pentalties for distance
- - Allows you to be sent visual digital data
- - Allows video recording to a computer
- - Cyber
- Auditory Booster:
- - 1d8 to auditory notice
- - Allows sound recording to a computer
- - Cyber
- Dataport:
- - Allows VR access to equipment
- - Cyber
- Internal Memory:
- - Internal storage to replace a computer
- - Accessible only with a dataport
- - Cyber
- First Aid Kit:
- - Allows bandaging rolls
- Stim Pack:
- - Heals 1d4 HP, which are removed after two hours
- - Losing these HP can drop you below 0
- Medical Bench:
- - Requires an hour of work
- - Recovers 1d4 HP (specialities can apply to this roll)
- Drug Injector:
- - Allows drug injection without an action
- - Cyber
- Targetting Coprocessor:
- - Steps up the die to hit for guns
- - Cyber
- Soy Processor:
- - Flavours and shapes food to mimic real meals
- Food Additives:
- - Flavours soy
- - 5 uses
- Marijuana:
- - Smoked or used in soy processor
- - One use
- - Use to ignore pain for a scene, or get +1d8 to social rolls with anyone you share this with
- - Subtract 1d4 from anything that requires attention
- - Drug
- PCP:
- - One use
- - Smoked
- - Gain +1d4 on attacks
- - Incoming attacks subtract 1d4
- - Drug
- Tobacco:
- - One Use
- - Smoked
- - Use to add +1 to any test which requires concentration
- - Drug
- Heroin:
- - One Use
- - Injected
- - Ignore pain, -4 from anything that requires concentration
- - Drug
- Cocaine:
- - One use
- - Snorted
- - Get an extra initiative card
- - Drug
- Injection Rounds:
- - Loads a drug, and applies its effect as well as damage
- - Ammo
- Dark Clothing:
- - 1d8 to Stealth checks
- - Armour
- Stealth Suit:
- - 1d10 to Stealth checks
- - Reactive camoflague
- - Armour
- Optical Camoflague:
- - 1d12 to Stealth checks
- - Armour
- Goggles:
- - 1d8 to visual notice rolls
- Binoculours:
- - 1d10 to distance notice rolls
- Parabolic Mic:
- - 1d10 to distance notice rolls
- Keycard Copier:
- - Allows copying a keycard (swipe or tap) with a sleight of hand roll
- - Can store unlimited cards
- Gas Mask:
- - Ignore gas in an area
- Rebreather:
- - Ignore gas in an area
- - Go without air for up to an hour
- Sword:
- - 1d8 damage
- - Melee
- Reflex Boost:
- - Get an extra initiative token
- - Cyber
- Heat Sync:
- - Allows overclocking
- - Get an additional initiave token while hacking
- - Computer Upgrade
- Set of Screwdrivers:
- - Gives +1d6 to craft rolls involving a computer
- Mechanics Tools:
- - 1d8 to vehicle repair rolls
- Hydraulic Jack:
- - +1d4 to vehicle repair rolls
- Flashy Car:
- - 1d8 to social rolls with those impressed by status
- - 1d10 in chases
- - 9 HP, 3 to hit
- - Vehicle
- Armoured Transport:
- - Carries up to 15 people
- - 20 HP, 2 to hit
- - Vehicle
- Quadcopter:
- - Can mount any gun
- - 5 HP, 5 to hit
- - -1d4 to stealth
- - Drone
- Robobug:
- - 1d12 to notice
- - +1d6 to stealth
- - 1 HP, 1 to hit in melee, 5 to hit ranged
- - Drone
- Roadster Cycle:
- - 6 HP, 5 to hit
- - Vehicle
- Simple Cruiser:
- - 1d8 Handling
- - 6 HP, 4 to hit
- - Vehicle
- Road Hog:
- - 1d8 Handling
- - One gun mount
- - Vehicle
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- Common Cards:
- Heavy Chain:
- - 1d8 damage
- - Melee
- Leathers:
- - Subtracts one from melee damage
- Cobbled Together First Aid Kit:
- - Subtracts 1 from medical tests when using it
- - Allows bandaging rolls
- Tattoo:
- - Adds 1d4 to social rolls with affiliated gangs
- - Subtracts 1d4 from social rolls with unaffilated gangs
- - Roll 1d8 intimidation against barrens rats affiliated with smaller gangs or no gang
- - Cyber
- Knife:
- - 1d4 damage
- - 1d10 to hit
- - Melee
- Moltov:
- - One use
- - 1d8 damage
- - 2 damage until the person hit by it stops drops and rolls
- - Thrown Weapon
- Electrical Parts:
- - Crafting for Computers
- Mechanics Equipment:
- - Crafting for drones and vehicles
- Weapon Parts:
- - Crafting for weapon parts
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