diff --git a/shopping.yml b/shopping.yml index 43aa87b..fec39ed 100644 --- a/shopping.yml +++ b/shopping.yml @@ -17,6 +17,12 @@ Deck: - Adds +1d8 damage - Lifting tests are 1d10 - Cyber + Cheap Pistol: + - 1d8 to hit + - Gun + Brass Knuckles: + - +1d4 damage + - Melee Weapon Light Pistol: - 1d10 to hit - 1d8 damage @@ -52,6 +58,12 @@ Deck: Cyberdeck: - 1d8 to all hacking rolls - Computer + Curare: + - 1 use + - Each dose gives a -1 to all actions + - Die if you have a -6 + - Injection + - Drug Candy Wrapper: - 1d10 to stealth while hacking - Program @@ -62,9 +74,10 @@ Deck: Hammer: - 1d10 damage while hacking - Program + Silence: + - Difficulty 6 to shutdown an alarm + - Program Ammo: - - Can only be used with one gun at a time - - If you roll all 1s (after specialties), you have run out of ammo. - Ammo Nice Suit: - +1d4 to social rolls with people who care about dress @@ -121,7 +134,7 @@ Deck: - Drug PCP: - One use - - Snorted + - Smoked - Gain +1d4 on attacks - Incoming attacks subtract 1d4 - Drug @@ -135,6 +148,11 @@ Deck: - Injected - Ignore pain, -4 from anything that requires concentration - Drug + Cocaine: + - One use + - Snorted + - Get an extra initiative card + - Drug Injection Rounds: - Loads a drug, and applies its effect as well as damage - Ammo @@ -165,6 +183,39 @@ Deck: Sword: - 1d8 damage - Melee + Reflex Boost: + - Get an extra initiative token + - Cyber + Heat Sync: + - Allows overclocking + - Get an additional initiave token while hacking + - Computer Upgrade + Set of Screwdrivers: + - Gives +1d6 to craft rolls involving a computer + Mechanics Tools: + - 1d8 to vehicle repair rolls + Hydraulic Jack: + - +1d4 to vehicle repair rolls + Flashy Car: + - 1d8 to social rolls with those impressed by status + - 1d10 in chases + - 9 HP, 3 to hit + - Vehicle + Armoured Transport: + - Carries up to 15 people + - 20 HP, 2 to hit + - Vehicle + Quadcopter: + - Can mount any gun + - 5 HP, 5 to hit + - -1d4 to stealth + - Drone + Robobug: + - 1d12 to notice + - +1d6 to stealth + - 1 HP, 1 to hit in melee, 5 to hit ranged + - Drone + Common Cards: Heavy Chain: - 1d8 damage @@ -188,3 +239,9 @@ Deck: - 1d8 damage - 2 damage until the person hit by it stops drops and rolls - Thrown Weapon + Electrical Parts: + - Crafting for Computers + Mechanics Equipment: + - Crafting for drones and vehicles + Weapon Parts: + - Crafting for weapon parts