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@ -1,3 +1,7 @@ |
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=head1 HexGrid::Path |
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=cut |
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package HexGrid::Path; |
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package HexGrid::Path; |
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use v5.30; |
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use v5.30; |
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@ -34,14 +38,12 @@ sub get_edge_direction($tile1, $tile2) |
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return $HexGrid::DIR{ne} if $nw_diff == 0 && $sw_diff == -1; |
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return $HexGrid::DIR{ne} if $nw_diff == 0 && $sw_diff == -1; |
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return $HexGrid::DIR{n} if $nw_diff == 1 && $sw_diff == -1; |
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return $HexGrid::DIR{n} if $nw_diff == 1 && $sw_diff == -1; |
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#TODO: render and splinter should check this returns successfully; |
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carp("Tiles are not adjacent: " . $tile1->nw . "," . $tile1->sw . "—" |
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carp("Tiles are not adjacent: " . $tile1->nw . "," . $tile1->sw . "—" |
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. $tile2->nw . "," . $tile2->sw); |
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. $tile2->nw . "," . $tile2->sw); |
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return undef; |
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return undef; |
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} |
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} |
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# Instance |
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# Instance |
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sub clone_settings($this) |
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sub clone_settings($this) |
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@ -90,7 +92,13 @@ sub splinter($this, $grid) |
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# Don't set source on first tile |
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# Don't set source on first tile |
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if($i >= 1) |
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if($i >= 1) |
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{ |
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{ |
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$splinter->{starts_from} = get_edge_direction($this->{tiles}[$i], $this->{tiles}[$i-1]); |
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my $starting_edge = get_edge_direction($this->{tiles}[$i], $this->{tiles}[$i-1]); |
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unless($starting_edge) |
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{ |
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carp("Path " . $this->{id} . " has non-adjacent edges, aborting."); |
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return; |
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} |
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$splinter->{starts_from} = $starting_edge; |
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} |
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} |
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push @{$splinter->tiles}, $this->{tiles}[$i]; |
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push @{$splinter->tiles}, $this->{tiles}[$i]; |
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push @splinters, $splinter; |
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push @splinters, $splinter; |
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@ -108,8 +116,14 @@ sub splinter($this, $grid) |
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{ |
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{ |
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# In a splinter but tile not present, set previous tile sink to this missing tile |
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# In a splinter but tile not present, set previous tile sink to this missing tile |
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$in_splinter = 0; |
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$in_splinter = 0; |
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$splinters[$#splinters]{ends_to} = |
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my $ending_edge = get_edge_direction($this->{tiles}[$i-1], $this->{tiles}[$i]); |
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get_edge_direction($this->{tiles}[$i-1], $this->{tiles}[$i]); |
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unless($ending_edge) |
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{ |
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carp("Path " . $this->{id} . " has non-adjacent edges, aborting."); |
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return; |
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} |
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$splinters[$#splinters]{ends_to} = $ending_edge; |
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} |
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} |
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} |
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} |
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} |
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} |
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@ -178,6 +192,11 @@ sub render($this, $grid, $svg) |
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my $previous_tile = $current_tile; |
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my $previous_tile = $current_tile; |
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$current_tile = shift @tiles; |
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$current_tile = shift @tiles; |
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my $next_edge = get_edge_direction($previous_tile, $current_tile); |
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my $next_edge = get_edge_direction($previous_tile, $current_tile); |
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unless($next_edge) |
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{ |
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carp("Path " . $this->{id} . " has non-adjacent edges, aborting."); |
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return; |
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} |
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($x, $y) = $grid->coords_of_edge($previous_tile->nw, $previous_tile->sw, $next_edge); |
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($x, $y) = $grid->coords_of_edge($previous_tile->nw, $previous_tile->sw, $next_edge); |
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if($this->starts_from) |
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if($this->starts_from) |
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{ |
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{ |
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@ -199,6 +218,11 @@ sub render($this, $grid, $svg) |
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$next_tile = shift @tiles; |
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$next_tile = shift @tiles; |
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$previous_edge = -$next_edge; |
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$previous_edge = -$next_edge; |
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$next_edge = get_edge_direction($current_tile, $next_tile); |
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$next_edge = get_edge_direction($current_tile, $next_tile); |
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unless($next_edge) |
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{ |
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carp("Path " . $this->{id} . " has non-adjacent edges, aborting."); |
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return; |
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} |
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my ($qx,$qy) = $grid->coords_of_centre($current_tile->nw, $current_tile->sw); |
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my ($qx,$qy) = $grid->coords_of_centre($current_tile->nw, $current_tile->sw); |
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($x,$y) = $grid->coords_of_edge($current_tile->nw, $current_tile->sw, $next_edge); |
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($x,$y) = $grid->coords_of_edge($current_tile->nw, $current_tile->sw, $next_edge); |
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@ -228,4 +252,8 @@ sub render($this, $grid, $svg) |
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return $g; |
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return $g; |
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} |
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} |
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=back |
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=cut |
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1; |
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1; |
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