Fork of https://github.com/modality/charred-black.
Short term, has some fixes.
Long term, may include a tool to create and edit stock/lifepath/skill/trait data.
http://charred.obscuritus.ca:8080/#/
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38 lines
1.2 KiB
38 lines
1.2 KiB
<div class='container'>
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<div class='row'>
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<div class='col-md-8'>
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<input ng-model='enforceLifepathReqts' type='checkbox'>
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Enforce lifepath requirements
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</div>
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<div class='col-md-8'>
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<input ng-model='enforcePointLimits' type='checkbox'>
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Enforce point limits (stat points, skill points, trait points, etc.)
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</div>
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</div>
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<!-- .row -->
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<!-- .col-md-8 -->
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<!-- %input{ :type => "checkbox", "ng-model" => "displayEmotionalMath"} -->
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<!-- Display the calculations for Health, Steel and the emotional attributes -->
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<div class='row'>
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<div class='col-md-1'> </div>
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</div>
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<div class='row'>
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<div class='col-md-3'>
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Modify Appropriate Weapons:
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</div>
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<div class='col-md-2'>
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<select class='form-control' ng-model='currentAppropriateWeaponLifepath' ng-options='s for s in hashKeys(appropriateWeapons)'></select>
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</div>
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<div class='col-md-1'>
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<a href='' ng-click='editAppropriateWeapons()'>Edit</a>
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</div>
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<div class='col-md-1'>
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<a href='' ng-click='deleteAppropriateWeapons()'>Delete</a>
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</div>
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</div>
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<div class='row'>
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<div class='col-md-2'>
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<button class='btn btn-primary' ng-click='applySettings()'>Apply</button>
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</div>
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</div>
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</div> |