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@ -742,13 +742,18 @@ function BurningCtrl($scope, $http, $modal, $timeout, settings, appropriateWeapo |
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return; |
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return; |
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$scope.attributeShade[attrName] = 'G'; |
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$scope.attributeShade[attrName] = 'G'; |
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if('Grief' == attrName) { |
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$scope.attributeShade['Spite'] = 'G'; |
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} |
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} |
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} |
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else if (attr.shade == 'G'){ |
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else if (attr.shade == 'G'){ |
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$scope.attributeShade[attrName] = 'B'; |
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$scope.attributeShade[attrName] = 'B'; |
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if('Spite' == attrName) { |
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$scope.attributeShade['Grief'] = 'B'; |
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} |
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} |
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} |
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else |
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else |
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console.log("Error: changing shade of attribute failed: unknown shade " + stat.shade); |
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console.log("Error: changing shade of attribute failed: unknown shade " + stat.shade); |
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} |
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} |
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$scope.incrementSkill = function(skill){ |
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$scope.incrementSkill = function(skill){ |
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@ -1105,7 +1110,8 @@ function BurningCtrl($scope, $http, $modal, $timeout, settings, appropriateWeapo |
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} |
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} |
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else if ( "Spite" == name ){ |
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else if ( "Spite" == name ){ |
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var spite = computeModifiers(name); |
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var spite = computeModifiers(name); |
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if($scope.attributeShade[name] == 'G'){ |
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// If Grief is grey, the shadeshift cost has already been payed in the Grief exponent calculation
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if($scope.attributeShade[name] == 'G' && $scope.attributeShade["Grief"] == 'B'){ |
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spite -= 5; |
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spite -= 5; |
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} |
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} |
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spite += bonus; |
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spite += bonus; |
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