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@ -206,12 +206,6 @@ function BurningCtrl($scope, $http, $modal, $timeout, settings, appropriateWeapo |
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// Character name
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// Character name
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$scope.name = ""; |
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$scope.name = ""; |
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// Character stock. One of man, dwarf, orc, elf
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// if ( ! isValidStock(stock) ){
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// console.log("Invalid stock '"+stock+"' passed to BurningCtrl.initialize. Defaulting to man");
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// stock = "man";
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// }
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$scope.stock = stock; |
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$scope.stock = stock; |
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// Character id (server side id)
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// Character id (server side id)
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@ -365,7 +359,18 @@ function BurningCtrl($scope, $http, $modal, $timeout, settings, appropriateWeapo |
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$scope.onStockChange = function(){ |
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$scope.onStockChange = function(){ |
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if(!$scope.stock) return; |
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if(!$scope.stock) return; |
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if(!$scope.stockSelected) { |
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$scope.stocks.shift(); |
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$scope.stockSelected = true; |
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} |
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var oldName = $scope.name; |
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var oldName = $scope.name; |
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if(!burningData.lifepaths[$scope.stock]) { |
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burningData.loadLifepathsForStock($scope.stock); |
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} |
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if(!burningData.resources[$scope.stock]) { |
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burningData.loadResourcesForStock($scope.stock); |
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} |
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// TODO: technically a bug — only want this registered once per stock...
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burningData.registerStockEvent($scope.stock, "lifepathsLoaded", function () { |
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burningData.registerStockEvent($scope.stock, "lifepathsLoaded", function () { |
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// Make a blank character sheet
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// Make a blank character sheet
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$scope.initialize($scope.stock); |
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$scope.initialize($scope.stock); |
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@ -379,14 +384,6 @@ function BurningCtrl($scope, $http, $modal, $timeout, settings, appropriateWeapo |
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calculateCurrentSettingLifepathNames($scope, burningData); |
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calculateCurrentSettingLifepathNames($scope, burningData); |
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calculateSpecialTraitsForDisplay($scope, burningData); |
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calculateSpecialTraitsForDisplay($scope, burningData); |
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}); |
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}); |
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if(!burningData.lifepaths[$scope.stock]) { |
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burningData.loadLifepathsForStock($scope.stock); |
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} |
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if(!burningData.resources[$scope.stock]) { |
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burningData.loadResourcesForStock($scope.stock); |
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} |
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} |
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} |
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$scope.onSettingChange = function(){ |
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$scope.onSettingChange = function(){ |
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@ -412,13 +409,11 @@ function BurningCtrl($scope, $http, $modal, $timeout, settings, appropriateWeapo |
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calculateUnspentSkillPoints($scope); |
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calculateUnspentSkillPoints($scope); |
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} |
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} |
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// burningData.registerOnAllDatasetsLoaded(function(){
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// onLifepathsLoad($scope, burningData);
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// });
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burningData.registerEvent("stocksLoaded", function() { |
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burningData.registerEvent("stocksLoaded", function() { |
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$scope.stocks = [{ name: "Select a stock" }] |
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$scope.stocks = [{ name: "Select a stock" }] |
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$scope.stocks = $scope.stocks.concat(Object.values(burningData.stocks)); |
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$scope.stocks = $scope.stocks.concat(Object.values(burningData.stocks)); |
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$scope.stockSelected = false; |
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}); |
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}); |
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$scope.$on('$locationChangeStart', function(event, nextUrl, currentUrl) { |
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$scope.$on('$locationChangeStart', function(event, nextUrl, currentUrl) { |
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@ -1038,7 +1033,8 @@ function BurningCtrl($scope, $http, $modal, $timeout, settings, appropriateWeapo |
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return {"shade" : "", "exp" : 10 - $scope.statsByName["Will"].exp() + bonus}; |
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return {"shade" : "", "exp" : 10 - $scope.statsByName["Will"].exp() + bonus}; |
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} |
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} |
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else if ( "Stride" == name ){ |
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else if ( "Stride" == name ){ |
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var stride = burningData.stocks[$scope.stock].stride; |
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// This is a hack: if stock is unselected, use 0 for stride to not throw error; it shouldn't be displayed anyway
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var stride = $scope.stock ? burningData.stocks[$scope.stock].stride : 0; |
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stride += bonus; |
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stride += bonus; |
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return {"shade" : "", "exp" : stride}; |
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return {"shade" : "", "exp" : stride}; |
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} |
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} |
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